Resident Evil Remake Review


The original Resident Evil was a truly groundbreaking game, it popularised the survival horror genre and created a massive money making franchise for Capcom. After a few poor releases in the series in recent years (I’m looking at you Resident Evil 6), the original is back on consoles and PC. This isn’t a full remake of the 1996 original but more of a HD remaster of the 2002 Nintendo Gamecube release. When I heard this game was being brought up to modern standards I was hugely excited, after all this is one of my all time favourite games, so did I enjoy going back to Spencer mansion or is going back ten years into gaming history a nightmare?

RE_nextgen_Nov18_01_bmp_jpgcopyI am sure you know the premise by now but just in case you didn’t, Resident Evil has you stranded in a secluded mansion with decaying Zombies, rotting dogs, mutant spiders and even a massive snake -all out to kill you. You have to manage your inventory, with limited slots available for you to carry items and ammo, it is even more limited if you play as Chris. On top of all this you have to solve some fairly expansive puzzles that require you to explore for keys or items, as you try and escape the mansion and uncover the secrets of the Umbrella Corporation and their monsters.

The biggest selling point of this remaster is the graphics that have been updated in high definition. I am glad to say that they look amazing. Credit has to go to Capcom, who have done a really impressive job in up-scaling the visuals of the infamous mansion. It isn’t perfect however as some areas look seemingly untouched, the outdoor areas in particular look ragged and slightly washed out, it is a stark contrast to the more visited areas of the game, this does highlight how impressive the updated character models look, though as they stand out like a sore thumb in these areas. The old cut scenes and dialogue are untouched from the Gamecube release, this sadly does mean a lack of ‘Jill Sandwich’ and other cheesy lines from the original, and it also means that many of the in game cut-scenes are also left in their original SD format, this looks terrible and is disappointing and surprising as 5.1 surround sound has been added so why not HD FMV cut scenes.

RE_nextgen_Nov18_17_bmp_jpgcopyNothing in terms of gameplay has been added to this release, it is the same as it was in 2002 and playing through it I quickly realised that games just aren’t made like this anymore. I mean this in the best possible way, this game had me thinking, fearing and surviving from one room to the next. The newer Resident Evil games completely lack the suspense that fills this game; you are always on edge of running out of ammo or health. Enemies can chase you through doors and in the case of Crimson Heads come back to life if you don’t dispose of them in time with kerosene and a lighter. You also have a few last chance weapons to enable counter attacks, these are unique to this particular game in the Resident Evil series, it’s a shame they aren’t in some of the other titles..

Whilst the gameplay is the same, how you move about is not. You now have a choice of how to control your character, the traditional ‘tank’ controls are still there but you now have the option of using a new scheme that allows you to turn on the fly by just pushing in the direction you want to go. With static camera angles this does at times mean when you transition between angles you end up moving round in circles and have to stop to figure out which way you should move, but it is easy to get used to. The new controls do seem to make the game feel easier, avoiding enemies is far easier now you have full control, no more pivoting on the spot to get away. The new widescreen screen ratio is well implemented, it will move with you slightly as you run through certain areas, this does add to the cinematic effect of the game and is a nice new touch.

RE_nextgen_Nov18_-02_bmp_jpgcopyI have really enjoyed playing through this game again, it is a reminder of how good Resident Evil used to be, I also hope it is a reminder to Capcom that action isn’t the way to go in this series, and that a return to its roots would actually be a step forward. I hope that sales of this are good enough so that Capcom go back and remake other acclaimed games in the series, namely Resident Evil Zero, Two and Nemesis, but only if they are completely made from the ground up like this title originally was. If you are a returning fan of the series then this is a great way to play through a classic of the genre again. If you are a newcomer I highly recommend you try it, the new controls make it far more accessible and you may learn just why Resident Evil is such a long running series.

Reviewed on the Playstation 4


Resident Evil Remastered Preview


Resident Evil is one of the most successful series of video games I have had the pleasure of playing. Surviving from the original Playstation with countless titles released over the past twenty years, the majority of which I have absolutely loved, this series is one of my favourites. I don’t think I am alone when I say that as time has progressed, the games themselves have changed drastically from their survival horror roots. With the release of Resident Evil 6 a couple of years ago, the only aspect that remained from the mid nineties seemed to be the title.

ResidentEvil_1204_01The reviews and sales of Resident Evil 6 were poor and this backlash forced Capcom to seriously reconsider the future of this franchise, in doing this they have looked back to the successful past and what originally made these games so great – the survival horror element. To test the waters of how to take the series forward Capcom have decided to re-release the first Resident Evil for the current generation of consoles. Originally I thought this would mean a complete update of the original title that was released on the Playstation and the Saturn in 1996, but it is in fact a HD remake of the Gamecube version that was released in 2002. This has become a little confusing but does make sense, as this version still looks impressive even today.

Luckily I can say that this version of the game is one of my all time favourites, I even went out and bought a Gamecube solely so that I could play this title. When people talk about a game being a console seller, I always think back to this and the impact it had on me. At the time this game looked incredible, being a massive visual improvement over the 1996 version. The game itself was also expanded on with extra areas and story added, so that it felt fresh and different as you played through it; a cheap cash in this was not.

ResidentEvil_1204_05Will this new HD remake have a anything new added? Sadly it appears not and this does make me feel that this won’t have the impact that it needs, to make Capcom realise that Resident Evil fans don’t want an action orientated game. A few new features have been announced though, with a completely new control scheme available to bring the game a little more up to date, the option to use the old tank controls is still there though, so it will be interesting to see what difference 360 movement will make to the gameplay. The camera will also be improved with the option to play in the original 4:3 ratio or a new 16:9 widescreen version, which should fill and look superb on your modern HD TV.


I am sceptical about this release. I do fear it could just be a cash in for Capcom, as the game is still essentially the same as the one released over ten years ago. I hope the graphical updates are more than just a HD upscale, as it has been proven in the past that this can make games look terrible. If the time has been taken to redraw and model the characters and environments, then this could be a great way for both returning and newcomers to experience one of the greatest examples of survival horror. I really hope it does do well, as I would love to see a full update of Resident Evil 2.

Resident Evil Remastered is released online only on the 20th January in the U.K. It will be available on the PS3 and Xbox 360 running at 720p. With full 1080p output available on the PC, Xbox One and Playstation 4 versions.


Resident Evil Revelations fact sheet and gameplay video

About the game

The fear that was originally brought to players in  Resident Evil Revelations  on the Nintendo 3DSTM system returns redefined for home consoles and PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience. This latest version of Resident Evil Revelations will also deliver additional content including a terrifying new enemy, extra difficulty mode, integration with and improvements to  Raid Mode.  Raid Mode, which was first introduced to the series in the original version of  Resident Evil Revelations, sees gamers play online in co-op mode or alone in single player taking on the hordes of enemies across a variety of missions whilst leveling up characters and earning weapon upgrades. New weapons, skill sets, and playable characters including Hunk, take the Raid Mode experience to new depths.

The critically acclaimed survival horror title takes players back to the events that took place between  Resident Evil® and  Resident Evil®5, revealing the truth about the T-Abyss virus.  Resident Evil Revelations features series favorites Jill Valentine and Chris Redfield, plus their respective BSAA partners – Parker Luciani and Jessica Sherawat.  The action begins on board a supposedly abandoned cruise ship, the ‘Queen Zenobia’, where horrors lurk around every corner, before players head for the mainland and the devastated city of Terragrigia. With limited ammo and weapons available, the race is on to survive the horror of  Resident Evil Revelations.
Enhanced for consoles- The fear that was brought to players in  Resident Evil Revelations  on the Nintendo 3DSTM system returns redefined complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.

Classic survival horror gameplay returns – the campaign mode’s single player experience sees gamers investigating a range of different locations including the dark confined spaces of a cruise ship and the treacherous snow covered mountains. With limited ammo and weapons, fight off infected enemies that lurk around every corner.

-Hell just got hotter –Infernal Mode, a new difficulty mode for console versions, is not just more challenging than Easy and Normal modes but also remixes enemy and item placement, so even those familiar with the game will discover new terrors.

-Meet the Wall Blister – A brand new enemy , the Wall Blister is a mutated creature borne from the T-Abyss virus that spreads through water, adding to the horrors that lurk around every corner supportResident Evil Revelations will take full advantage of with content available to users once the game launches. Earn weapons and custom parts and use them in-game, collect figures that can be used in dioramas and check your stats through the online web service.

-Improved Raid Mode – New weapons, skill sets, playable characters including Rachel and Hunk and enemies exclusive to this mode are added for the this latest version.

-Wii U exclusive features – Transfer the horror to the GamePad with Off-TV Play or play with the pro controller and TV alone. Uilizing the Miiverse functionality, leave dying messages on the Game Over screen for other players around the world, or add a personal message to fellow Raid Mode players with the Creatures Voice feature..

-Use your equipment – Analyze enemies and investigate areas with the Genesis scanner to reveal hidden items.

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