Convoy Review

10492983_346386505512325_8497293186205891461_o review

Grab your trucker hat and get the leather jacket.. We got ourselves a Convoy!

Developed by Convoy Games, Convoy is a squad based, tactical combat, roguelike game. And being a roguelike game, Convoy is a permadeath game, meaning you have 1 life, lose that life you start again from the beginning.

Imagine the world of Mad Max, 3 rival gangs roam the planet, fighting anyone who is not affiliated with them, a few settlements have popped up offering travellers a chance to trade and generally survive the relentless assault from the gangs, and in between all of this, is you. Your spaceship has crash-landed on this barely habitable wasteland of a planet, Omek Prime, and in an effort to gather the parts needed to repair your ship; you set out in a Convoy.

At the start of each game you select your MCV (Mobile Command Vehicle), and a pair of units to escort and protect it, as you progress through the game you can unlock a further 7 MCV’s and up to a choice of 13 pairs of units. And while you start out with 2 vehicles guarding the MCV, this can be expanded to 4 over the course of your game.


Once you have made your choices, you are presented with the options to learn more about game world, lore and your objectives, of course there is also the option to skip these and get straight into the game, which is useful if you have played a few times.

The game world is laid out with hexagonal tile’s spread across the map; you will need to travel across the map looking for the parts needed to get off this hell hole. Whilst on your travels, you will run into random encounters, ranging from strange men in robes to radio broadcasts, traps and many more scenarios. The random encounters are well written and at times quite surprising with how they play out.

Combat is interesting, whilst you have no control over the movement of your MCV, you do have control over the various weapons systems you can install onto it, you do, however have total control over the escort units. During the combat portions of the game your enemies will appear from various places over the screen, you will then need to position your escorts into the best possible positions for the defence of your MCV and taking out the attacking forces, keeping in mind the maximum range of your weapons, positioning the escort to block incoming fire, and being mindful of the debris fields, pylons and canyon walls that roll past while you are fighting.


With the ability to pause the game and issue move and attack orders, Convoy plays out like an intense game of chess.

Convoy is also randomly generated, meaning each playthrough will be different. The main and side objectives, the random events, and different outcomes in each game will change from playthrough to playthrough.

There are similarities to FTL: Faster than Light, both are roguelike strategy games, both feature pixel art style and relaxing soundtracks, and most importantly both are fun as hell to play.


Randomly generated games, lots of replayability