Much like the Emperors galactic plan for domination with the New Order, Disney’s acquisition of a galaxy far far away raised more than a few eyebrows. With LucasArts effectively dead in all but name and Disney themselves retaining the right to create mobile content, a licensing deal with EA now finds the company, which is often regarded as a wretched hive of villainy and scum, to be a new hope for the future of Star Wars games.
With the recent announcement that Amy Hennig, fresh from Naughty Dog stardom is returning to the EA fold to help head up an as yet unannounced title from Visceral Games and also the leaked footage from the cancelled Darth Maul action title, it felt like a great time to revisit past games and also to look towards the future for what is yet to come.
Spectre of the Past.
As a lifelong Star Wars super nerd, I’ve watched, played and read just about everything in the Star Wars universe. Much like the films themselves, Star Wars games have been a mixed bag. Some worthy of the Kalidor Crescent, and also the truly awful which belong in junk yards of Ord Mantell.
Star Wars accounts for some of my earliest and fondest gaming memories. In the mid 80’s when I used to be able to pick up the latest games from the corner shop with my pick n mix, I remember saving my pocket money to buy Star Wars for my Amstrad CPC464. I poured hour after hour into this game. The graphics seemed amazing, hearing the theme tune play out on the menu screen blew my tiny young mind. Looking back at game play videos now, it clearly shows it’s age like the 30 year old game it is, but a flutter of excitement still beats in my chest when I see it.
Fast forward a few years and the Super Star Wars series was the sole reason for me badgering my parents for a SNES, even when all my friends had a Megadrive. To this day, I struggle to think of a better movie tie-in game. You controlled all your favourite characters, across all the locations of the movie. The Graphics were great, the soundtrack sublime and it handled as smoothly as Chewbacca’s hair after a grooming session.
A notable chorus of Yub Nub must go to the game that really put Bioware on the map, without which I’m not sure if Mass Effect or Dragon Age would even exist. Knights of the Old Republic had everything that fans of the original trilogy loves. An intense twisting storyline, characters that you actually cared about, the lure of the Dark Side hanging over every decision you made. An RPG set along time ago in a Galaxy far far away was millions of geeks dreams and for once, it came true. The follow up by Obsidian, whilst not a complete idiots array, was still a fun, engaging game.
The list of great Star Wars games is endless, from the seminal X-Wing/Tie-Fighter series, the fantastic Jedi Knight series of which Jedi Outcast really hit the highpoint, Empire at War, Episode 1 Racer, Rogue Squadron and not forgetting Battlefront. I can’t think of a single other franchise that has hit so many different genres.
Its not all Nerf steak and Bantha Milk though. With George Lucas’ vision of the prequels making millions of fans cry out in terror, the games unfortunately started to head in the same direction. The tie-ins to the new films were truly terrible. From this point on it seemed like LucasArts would push anything out of the door, regardless of quality. Perhaps a Troydarian had taken over running the shop?
Bombad Racing. Demolition. Masters of Teras Kasi. Lightsaber Duels. Yoda Stories. Galaxies. Star Wars Kinect. Over the years, the list of truly bad games, has started to outweigh the good.
Visions of the Future
So now EA has stepped up, they’ve taken on a multi-year, multimillion dollar licensing agreement to produce the next generation of Star Wars games. Although EA are clearly Disney’s Chosen one, I’m hoping they won’t have to betray everyone, cut off the Bioware programmers typing hands, or take years to bring the franchise back into balance.
Only one game has so far been announced, with others confirmed to be in development. A new Battlefront title is currently in the works at DICE. Although it’s not expected to be released until 2015 expectations are as high for this as the Boonta Eve Classic.
The folks at DICE are definitely the right people to take this on. Battlefield 4 might well have had its problems but you can’t deny the appeal of the full scale warfare that DICE has become synonymous with. Imagine the wail of Tie Fighters strafing your last line of defence as AT-ST walkers advance on your position.
The whole proposition of the studio taking on this IP gives me goosebumps. It’s not being rushed either, and while the Battlefield 4 problems may have delayed development somewhat, I cant wait to see some footage of this, hopefully in the not to distant future. 64 players on land, in atmosphere and hopefully orbit, will be immense.
Little is known about the other game that is currently being worked on at Visceral, but we can have a few guesses. Hennig, who’s now on board with this project has a fantastic background with story led adventure games. Uncharted offered us the modern day Indiana Jones, likeable characters, and a rip roaring tale of danger, intrigue and action. Transposed into the Star Wars universe and the mind boggles as to where this could be heading, there are so many possibilities in such a rich and diverse universe. The loveable rogue Nathan Drake clearly got some of his cues from both Han Solo and the aforementioned Dr Jones, so could the guy who shot first be starring in his own game? Or are Visceral reworking the much heralded but stillborn 1313 project? Maybe will we be finding out at this years E3.
As I mentioned earlier, Bioware might not be where it is today without Knights of the Old Republic. With development of Dragon Age: Inquisition wrapping up and another entry in the Mass Effect series under way, (rumoured for release in spring 2015), it makes a whole lot of sense that Bioware will soon be returning to its old stomping ground. Hopefully the internet Probe Droids have been feeding back intelligence to the studio, all we really want them to do is play the same song again and give us a new Knights of the Old Republic.
So what else might be in development at EA? Even without a force vision we can have a couple of guesses. A new Command and Conquer was in development until it was cancelled towards the end of last year. Whilst that particular studio was shuttered its not too much of a stretch of imagination to think that a Star Wars RTS is in the works. Empire at War was a fantastic game, especially the full scale battles in space. Who doesn’t want to command a fleet of Star Destroyers? With the Homeworld remake/reboot getting a lot of traction, EA might well have decided it wants a slice of that Domit pie.
Few can ignore that vast sums of money that both Star Citizen and Elite: Dangerous have made. Lets face it Chris Roberts probably has enough imperial credits to build his own Death Star. I’m really hoping that a new X-Wing game is in the works. This genre has long been dormant in the mainstream but with games like the ones just mentioned, not forgetting Strike Suit Zero, the appetite for a space sim shooter has never been greater. The X-wing/Tie-Fighter series of games remains my favourite of all time. If it wasn’t such a pain in the backside to run on modern architecture I’d be playing it now instead of writing this.
The announcement of a new Battlefront was a complete no-brainer that even Jar Jar Binks could have come up with. What comes next is the interesting bit. Impossible to see the future may well be, but I’m hoping that at this years E3 the shroud that has clouded the future of Star Wars games will be lifted.