Games That Makes Us feel Old…..

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It’s that time of year again, leaves are falling, the wind is blowing… Autumn is here…

It got us thinking and reminiscing at FGUK towers, about Autumn years…..

Games that make us feel old…..

Ferris Hall Writes

Mainly because the SNES was the first console I ever owned and Super Mario World came bundled with it.

At the age of 7, I never realised how much that console would mean to me even now.

Back to the game, Super Mario world makes me feel old because even now I still play it; I think I have played it until beating Bowser at least every 1-2 years.

Playing it on various formats from the Nintendo DS, WII and now the WII U.

I’m very lucky that this game has been emulated and made available on so many Nintendo platforms over the years.

This is still my go to Mario game which I still (occasionally) play on a SNES to this day. It still holds up and even after 20+ years playing it still feels as good as before.

Introducing Super Mario World to my younger brother who is 10 makes me feel bloody old! Luckily he agrees it’s one of the, if not best Mario game to date.


Glenn Docherty Writes

Tricky one this, as a gamer who has been around since the early days of Spectrums and Vic 20s, there is plenty of scope for feeling old.

I could have chosen something like Call of Duty with its potty-mouthed teens, bleating insults at each other through their headsets or something like World of Warcraft, which has been around as long as I can remember and is still perplexingly popular. But really – and it pains me to say this because I love it dearly – Minecraft makes me feel old. You could say ‘It transcends age – it’s the virtual equivalent of Lego!’ Which is true, and I can’t praise Minecraft enough for its contribution to gaming as well as popular culture. And it’s really the culture of Minecraft that leaves me feeling like old man wind-bag rocking away on his porch yelling at kids to get off my lawn.

Watching a child play Minecraft is mind-boggling, they become weird little Rainmen, capable of building magnificent edifices in minutes, communicating with each other in a language that is changing as fast as Mojang can push out updates. When you decide to go out wearing your Minecraft t-shirt, then you see some five-year-old wearing the exact same thing? Yeah, that.


Lee Rand Writes

It’s not a game that makes me feel old so much (although so many do), it’s an era…. Beyond the era even.

8-Bit music – the breath of Satan’s arsehole became an aural form. Every time I hear something from this era, my ears try to run inside my head and hide, inducing so much pain. There are masochists that walk our fair planet and actually claim to appreciate this sort of dirge. It completely baffles me.

I live in fear of clicking gaming videos in case I’m assaulted by those sounds and all the while I see my grandmother waggling her finger at me in my teenage years as I played records “it’s just noise.”

I’ve become my Nan.

Sean Carr Writes

Day of the Tentacle

My little sister recently asked me what was the first game I remembered loving and only one answer came to mind! Day of the Tentacle started my love for all things adventure and set my gaming habits for life with an eye towards the slower, more methodical games over twitch games the young’uns play.

It was the realisation that this game was nearly 23 years old and that in showing my sister what is was like she could hardly comprehend the base mechanics let alone play it successfully but can successfully play Minecraft with a deft touch and build complete and realised worlds with the apparent wave of her hand. Gaming has moved on since Day of the Tentacle and I’m not entirely sure I’ve moved on with it!


Adam Belcher Writes

A very long time ago, guided by an Amiga 1200 and funded by the earliest of morning paper rounds, all of my hours and my very limited funds were spent on Championship Manager. In 1993, an obsession that has very likely ruined me educationally and socially was born. Hundreds if not thousands of hours were spent in a darkened room watching 3 graphs of possession see-saw in front of me whilst being mesmerised by the flashing text based commentary sat at the edge of my seat.

My career highlight was developing Dario Gradi’s Crewe Alexandra FC using the 4-4-3 formation onwards to world domination before retiring in 2020, sitting back and chuckling at the prospect and reality of me being an old man of 40 in real life.

I’ve religiously followed this annual series as it consumed my years in further education before evolving into the now known Football Manager. As the years pass I have relaxed my policies on no squad players over the age of 30, as I approached that milestone myself, and the realisation of age finally struck when I no longer had to fake my date of birth at the start of the FM annual update.

In recent years, my gaming budget has increased, but it’s my spare time which has significantly diminished, see-sawing like the counter-attacking threat of the mighty Crewe. Now that I’m here, I no longer chuckle at I contemplate my declining years.


John Kynaston Writes

All games make me feel old to some degree, I question spending my money and free time on a hobby that seems less customer aware each year. The first game I ever bought and played was called Gumshoe and it came with the second hand N.E.S I bought for £100, in 1988; at the age of 6. Today it would be described as an endless runner and would be 59p or free with in-app purchases on your app store of choice. It required a “careful” use of the NES light gun to shoot your little detective (?) in order to make him jump onto platforms and over obstacles. Looking back at footage of it on YouTube now, I don’t think I’d pay 59p for it now let alone the RRP of £60 back in 1988, well perhaps if only to get once past the point where the game would end if you died at the earliest opportunity.


Gary Cook Writes

Another for Super Mario Bros. The game celebrated its 30th birthday this year…

I had never even considered how long the Mario Brothers have been around before this was plastered over Twitter and most gaming sites. Released in 1985 Super Mario Brothers was almost certainly the first console game that the majority of us (if you were born in 1980’s) played, I can recall spending many hours with the brothers Mario as if it was only yesterday, a simple addictive platformer with bright colours and awesome little creatures to jump on, scoring points, raising flags and rescuing princesses… OK, being told about this princess that needed rescuing, but was strangely always in another castle.

The story was simple, Bowser had kidnapped the princess, Bowser was evil, you are good, that’s a Princess, rescue her…. No deep emotional story here.

The controls were simple, D-pad moved, buttons jumped. You defeated enemies by jumping on them, or in Bowsers case run past him and dump him in lava… 8 times, you’d of thought he may have learned not to have lava in his castles after the first time.

To suddenly realise that this has been around for 30 years has been a slightly depressing experience.


Kurt Lewin Writes

Let me start by saying I am only 23 years old, but that doesn’t mean that certain games don’t make me feel old. My gaming life started with Driver on the PS One but strangely enough, reminiscing about this game or other PS One games doesn’t have me checking my retirement plans.

What does make me feel old though is being reminded about certain games which haven’t even been released yet. This was certainly the case at the latest E3 with the announcement of the Last Guardian being released on PS4. This game was announced in 2009 and has been in development since 2007. That is 8 years ago! Bear this in mind, Naughty Dog have released 3 Uncharted games and the Last Of Us in that time. When I thought about this I began to reach for a packet of sherbet lemons and tuned into the Archers on the radio.

Unfortunately, one of the only other games to be delayed more than the Last Guardian is the elusive Half Life 3, a game I fear may only see the light of day when I am drawing out my pension pot to buy it.


FGUK’s The Best and Worst of 2014


Dedwoods42 Writes:

2014 was a pretty rough year for gaming really, wasn’t it?

Microtransactions, on-disk DLC, day one patches and delays ruled supreme. Even #GG was hijacked by sexist imbeciles.

Choosing a favourite game, then, should be easy. Unfortunately it wasn’t, and I’ve picked three. They all worked on release day – which may be a coincidence, but still something to note.

Here they are, in no particular order.

1: Alien: Isolation. The epitome of terrifying fan service, Alien was incredible. My first experience of it was on the Occulus Rift – one that sold me on VR within seconds and terrified me to my core. I fell in love with it at that point, and the final retail game did not disappoint.

2: Middle Earth: Shadow of Mordor. A sleeper if there ever was one, Shadow of Mordor released to almost unanimous critical success, despite having very little advertising or hype generation – and for good reason. It was a smart blend of ‘Akham’ style freeflow combat and a smooth stealth system that was like Assassin’s Creed but, you know, not shit.

As a side note – the Nemesis system gets my innovation award for the year – never before have I had a deep, personal vendetta towards a randomly generated NPC develop in a game.

3: Borderlands: The Pre-Sequel. I liked it so much I streamed it for 25 hours straight. Can’t really say much more positive about a game than that. More Borderlands is never a bad thing.

That’s me – let’s hope that 2015 goes a little smoother.
I will be honest there weren’t too many games this year that really stood out as being amazing. I played through a few re-released games on the PS4 that I really enjoyed but they were from 2013, the game that I have enjoyed playing the most has been Mario Kart 8 on the Wii U. This game is so addictive and fun that I am still playing it now at least a few times a week, as other games have come and gone Mario Kart has been the ever present for me, there no other game this year has kept me hooked.

As for the stinker of the year I am going to have to plump for Destiny, whilst it is not unplayable, broken or truly awful… it just wasn’t the game that was sold on me. There was no story, very few worlds or areas to explore and worst of all this game seemed to have been cut back so that more parts of it could be released as paid for DLC, something I really despise in games.

MK8_201402_01Adam Belcher Writes:

In 2014 there was a clear winner for my game of the year. Alien Isolation.

As a massive fan of the franchise and specifically the first two films this game was a masterpiece. It captured all elements of the original films encounter with its attention to detail. The atmosphere created with the sound and lighting, and the smallest detail of the ships interior/systems and finally the true horror of the Alien itself. The addition of the Working Joe created a distraction and variation to the standard human enemy threat and did not feel tacked onto the roller-coaster of a storyline which felt true to the franchise. I couldn’t have hoped for a better game and The Creative Assembly team have truly delivered.

Ripley_Taylor_Samuels_Verlaine_1389089958Ian P Wrote:

Trying to choose my favourite game of 2014 has not been easy, overall the year was disappointing and, for me, one of the worst. Highly anticipated games have been delayed, titles that should have been held back had been released in an abhorrent mess, micro-transactions won’t go away and to appear not to be any time soon and promises of the ‘next gen’ experience sadly faulted. That being said 2014 did have its highlights and none shone as bright as The Vanishing Of Ethan Carter. A supernatural detective game set in the simply stunning surroundings of Red Creek Valley. It can be a little confusing and at times a little frustrating, but, overall, it is and absolute delight to explore a world so beautiful and paired with a soundtrack so wonderfully composed. It won’t hold your hand and it won’t guide you, it lets you, the player, decipher the clues and piece together the parts of the mystery for yourself. It is an outstanding tile, confident in its approach and worthy of your time.
James H Wrote:

I think 2014 was a year of half-steps for the most part. We saw potential in games like Destiny and Titanfall, where the framework for gaming’s future was laid out. Although these were exciting glimpses of the future, none of them really delivered what we were promised.

One game that completely bucked that trend was Sunset Overdrive, and it gets my vote for my favourite game of 2014. Playing like Jet Set Radio with guns, the game oozed style and character, taking pot-shots at all the stereotypes we’d come to expect from games. It wasn’t perfect, but my time spent with Sunset was great. By stealing the best bits from of my favourite games and adding a genuinely funny script, it’s easily my favourite game of the year.

1-herker-heroSean Carr Wrote:

 I’m a little bit of a closet statistician. I love facts and figures thrown into a lovely spreadsheet. It’s how I earn a living and I love having my attention to detail challenged and something about Football Manager 2015 this year just completely captured me. Perhaps it was the addition of the first child to my family, limiting the amount of time I’d be able to dedicate to gaming and needed something a little more “Hands Off” that worked as a distraction.  I couldn’t sleep after a 3am feed, Football Manager was there.
The systems presented to allow you to manage a football team from around the world are excellent and as extremely in-depth, while offering the tension and build of the football season. I’m not the biggest of football fans and quite honestly these systems could be lifted and put into any other genre and I’d still enjoy it. I couldn’t have predicted I would be naming a Football game as my game of the year, but the robust, complex and challenging experience I found in Football Manager 2015 kept me coming back for a hundred hours since its release in October. If I can come in with only a little football knowledge and not the depth most fans have, then I can’t imagine a person who wouldn’t enjoy putting their time into building a footballing empire.
Gary C Wrote:

The best game of 2014? For me? The Binding of Isaac: Rebirth from Edmund McMillen and Nicalis, Inc.

What started as a Flash game in 2011 was remade with a proper game engine and released in November 2014

The Binding of Isaac: Rebirth is a simple twin stick shooter that is quick to pick up and play, but can take months to master, and even then the sheer randomness of the game can take you from confident gaming guru to insecure down on your luck newbie within minutes.
With more than 4 billion seed combinations, over 350 Items, 20 challenges, 10 playable characters, over 100 enemies and more than 50 bosses there is a reason I keep going back to Rebirth.

The story is bizarre, Your mother is trying to kill you because God has commanded her to.. and you’re going to escape through a chest in your bedroom that takes you down to Hell.

Between both the Flash version and Rebirth I’ve collected over 400 hours in the last year, to compare I have averaged 15-20 hours on near enough every other game bought over the last 12 months, I’m not even that good! But I continue to play.

Binding_of_Isaac_Rebirth_06Derrick Ritchie Wrote:

 So here is the thing, I love flinging polygonal cars about. I mean I enjoy simulations, they are great, but the freedom to see a big hill, or a roaming field, and plough through it is what brings both adrenaline and laughter to my very being. So my highlight of the year is Forza Horizon 2. And I know it is not a classy game with a deeper narrative that is designed to make me feel emotional, but to hell with that. This is just great fun. Sometimes, that is all you want.

Honourable mentions to Binding of Isaac, Titanfall, Wolfenstien and Assasins Creed 2. Yeah yeah, the last one is old but old is not bad. Usually.

Happily I have been free from supremely disappointing titles. I probably would have liked more out of InFamous Second Son, after all running about repeating the same things over and over again is not exactly a sign of design genius, but it proved to be a nice distraction. Some more first party Sony output would have been welcome but my wallet is more thankful for that than I am. Also can we have consoles that do not require a Technicolor light show to be going on while I am using them?

Anthem-KeyArt-Horizontal-v2-RGB-jpgLee Rand (UglyGeezer) Writes:

2014 is a tough one to pick a top game from, on the whole it was a flat year, the best and the absolute worst seemed to consist of lazy HD updates (so many more on the horizon, please make it stop) and games rushed out for seemingly deluded deadlines.

I’m opting for Elite: Dangerous for my game of the year, for the way it absorbs my mind and time, really looking forward to seeing how this game pans out in 2015.

Biggest let-down? The game that seems to split opinion the most – DESTINY!

Destiny ended up being everything I feared it would be, far too serious and a jagged stick shoved up its arse sucking any fun out of it. The biggest noise I got from this game was the money people at Activision telling Bungie “No risk! Nothing silly! Play it safe””. A boring affair that lacks any real flair.